Wieder werden interessante Fakten genannt.
1. Will the aircraft have pilots like in C&C Generals, because that was one of the best features of Generals, to promote other units with downed pilots? –nightpish
No, aircraft units are self-contained and don’t have individual pilots. Red Alert 3 pilots are brave, and don’t resort to cowardly acts like ejecting out of their burning aircraft.
No, aircraft units are self-contained and don’t have individual pilots. Red Alert 3 pilots are brave, and don’t resort to cowardly acts like ejecting out of their burning aircraft.
2. Will the Soviets' new lightning-toting infantry, the Tesla Trooper, be able to charge Tesla coils like the Tesla Troopers in RA2? –jjsoviet3
Yes, Tesla Troopers will still be able to charge nearby Tesla Coils for a boost to their efficiency. Tesla Troopers will do this on their own to any nearby Coils, or you can manually order them to do so.
3. Will there be Ores and gems in red alert 3? and if so how will they be different this time, since from red alert 2? –gamerfanwolf
Sort of. Ore will be making a return as the primary resource in Red Alert 3, thought gems probably won’t. More importantly, unlike ore in Red Alert 2, the ore in RA3 is localized entirely within ore nodes and not strewn about the map like Tiberium. This enables us to more tightly gate the economy and prevent a lot of runaway inflation that Command & Conquer 3 has.
4. Will epic units exist in RA3? –gen
No, there are no Kane’s Wrath-style epic units in Red Alert 3.
5. Like in Yuri's Revenge, will any of the Commandos (i.e. the Allies' Tanya unit) have any C4 charges that destroys tanks and other armoured units? -nukemeister
Yes, Tanya will automatically whip out her C4 whenever she’s given a contextual attack command on an enemy vehicle or structure. Natasha has a similar contextual attack, but she doesn’t use C4.
6. Will there be multiple build ques like having cranes like in cnc3? -Shaolinie
Only the Soviets will have the ability to build from multiple queues. A new queue is granted whenever a player constructs a crane, similar to the way this mechanic worked in C&C3.
7. Will the Service Depots be in the game or will vehicles be repaired at the War Factory like in C&C3, if they do come back will they still be required to train an MCV? -Truhav1c
The repair mechanic differs from faction to faction. Allied units, for example, have to be repaired back at their Armor Facility (War Factory), whereas Soviet units can only be repaired at a nearby Crusher Crane… assuming they don’t get too close to the Crusher end.
8. Will there be crates in RA 3?? –goraysp
Yes, there will be crates that grant units different bonuses such as health, a boost in veterancy, and shroud clearing, among other things.
9. Will prism tech make a return? –ErusianAce
Sort of. Prism tech per se, as it was developed by Dr. Einstein, has changed somewhat in the Einstein-less world of Red Alert 3. Instead, the Allied depend on a similar weaponized technology called Spectrum Tech.
Yes, Tesla Troopers will still be able to charge nearby Tesla Coils for a boost to their efficiency. Tesla Troopers will do this on their own to any nearby Coils, or you can manually order them to do so.
3. Will there be Ores and gems in red alert 3? and if so how will they be different this time, since from red alert 2? –gamerfanwolf
Sort of. Ore will be making a return as the primary resource in Red Alert 3, thought gems probably won’t. More importantly, unlike ore in Red Alert 2, the ore in RA3 is localized entirely within ore nodes and not strewn about the map like Tiberium. This enables us to more tightly gate the economy and prevent a lot of runaway inflation that Command & Conquer 3 has.
4. Will epic units exist in RA3? –gen
No, there are no Kane’s Wrath-style epic units in Red Alert 3.
5. Like in Yuri's Revenge, will any of the Commandos (i.e. the Allies' Tanya unit) have any C4 charges that destroys tanks and other armoured units? -nukemeister
Yes, Tanya will automatically whip out her C4 whenever she’s given a contextual attack command on an enemy vehicle or structure. Natasha has a similar contextual attack, but she doesn’t use C4.
6. Will there be multiple build ques like having cranes like in cnc3? -Shaolinie
Only the Soviets will have the ability to build from multiple queues. A new queue is granted whenever a player constructs a crane, similar to the way this mechanic worked in C&C3.
7. Will the Service Depots be in the game or will vehicles be repaired at the War Factory like in C&C3, if they do come back will they still be required to train an MCV? -Truhav1c
The repair mechanic differs from faction to faction. Allied units, for example, have to be repaired back at their Armor Facility (War Factory), whereas Soviet units can only be repaired at a nearby Crusher Crane… assuming they don’t get too close to the Crusher end.
8. Will there be crates in RA 3?? –goraysp
Yes, there will be crates that grant units different bonuses such as health, a boost in veterancy, and shroud clearing, among other things.
9. Will prism tech make a return? –ErusianAce
Sort of. Prism tech per se, as it was developed by Dr. Einstein, has changed somewhat in the Einstein-less world of Red Alert 3. Instead, the Allied depend on a similar weaponized technology called Spectrum Tech.
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