Community-Event by CnC-Community.de:

Neue Balancing Änderungen

Sven • Mon 06 im Jan, 2003[09:44 GMT]
Shanahan hat auf dem offiziellen Generals Board eine Liste mit Änderungen im Balancing gepostet:
12/12/2002
? Gattling Cannon now has own damage type so he doesn`t kill guys inside stinger sites.
? Black Lotus now recharges her special abilities much faster so she can use them more often.
? Changed the way you get and spend General`s experience. All ranks now give you 1 point. Rank 5 gives you 3 points. Each ability costs one point now.
? This was done to force players to make more careful choices on the Generals screen rather than just choosing lots of different stuff.
? Spy Drone got more hit points so you would still reveal something (if only briefly) when you drop it over an enemy base that is filled with AA.
? Reduced garrison building range to allow Rocket Buggies to fire on garrisoned buildings without being destroyed.
? Improved Black Lotus vehicle hack speed.
? Command Centers and Super Weapons gained a new armor type making them more resistant to super-weapon attacks.
? Paladin build time reduced from 20 to 12
? Paladin experience award now same as Crusader.
? Paladin laser fires once ever second instead of once every 1.5 seconds.
? GLA Command Center went from 4,000 to 5,000 health to make it the equal of other Command Centers.
? All super weapons went from 2,000 health to 4,000 health to allow them to survive super-weapon attacks.
? Stealth Fighter now reveals himself for 1.5 seconds instead of 1 milisecond when he fires.
? Paladins are a little tougher, from 460 health to 500 health. Able to withstand between 1 and 3 more tank shots.
12/20/2002
? Increased the amount of time between shots required to create a firestorm for both the Migs and Inferno cannons. Should be easier to create firestorms now with the right number of units.
? Black Lotus Health from 100 to 150.
? Black Lotus can now detect stealth.
? Black Lotus increased shroud clear range.
? Capture time increased from 10 seconds to 20 seconds.
? Strategy Centers now have a build limit of "1".
? Search and Destroy Battle Plan now works as advertised, giving only a 20% increase to range, not range AND damage.
? Angry mobs now do Molotov damage with all their weapons, meaning that no matter what appears to come out of the mob, it hurts tanks and people really bad.
12/29/2002
? Spy Drone now has airplane armor instead of tank armor. Quad Cannons and Gattling weapons will now be able to shoot them down more easily.
01/02/2003
? Stealth Fighters now have a shorter range, one that is the same as other jets.
? Stealth Fighter health went down from 160 to 120. While they are still visible for only a short time, they can be badly hurt during that time.
? Stealth Fighter damage vs. base defenses down from 300% bonus to 250% bonus. Now 2 Stealth fighters are required to take out a base defense.
? Stealth Fighters now require more experience to become Elite.
? Colonel Burton rifle damage doubled.

Sieht aus als würde es dann bald einen neuen Beta-Patch geben ;)

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